Eat to Scale was originally a game made for GMTK Game Jam 2024. The theme was Built to Scale which is represented in our game by eating other creatures to slowly scale up and evolve. You play as an alien egg with the goal of evolving into a giant monster.

Goal:

Reach a large enough size to fully evolve out of the egg stage to become a giant ocean monster. Move into smaller objects to eat them but avoid larger objects which will nibble you down to size.

Controls:

WASD - Move

Esc/Start - Open the Menu


External Assets Used:

3D Models:

Esox - Animated Fish by CDmir available on opengameart.org

Music:

"Aquarium" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

"Lightless Dawn" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

"River Flute" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

Sound Effects:

7 Eating Crunches by StarNinjas on opengameart.org


Published 27 days ago
StatusPrototype
PlatformsWindows, HTML5
AuthorsRaptorspank, TheGreatMinky
GenreSurvival
Made withMaya, Godot
Tags3D, Game Maker's Toolkit Jam, Top-Down
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
eat-to-scale-windows.zip 94 MB

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