Parasagia Falls 1.1
Post-Jam Update!
Finally got around to putting out my post-jam update for Parasagia Falls. The update brings a number of quality-of-life improvements. The game is now fully playable with controller. In addition, balancing has been improved for less enemies and obstacles on the earlier days. Player health has been improved as well and enemies no longer attack diagonally. I also fixed an issue that was causing the game to not pause correctly, leading to menus layered over each other and issues like that.
Parasagia Falls 1.1 Changelog:
-Increased player health
-Decreased enemy and obstacle spawns in the first couple of days
-Enemies no longer attack diagonally
-Controller now works correctly (yay!)
-Fixed a pausing issue that allowed menus to get layered on top of each other
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